SDFs are pretty cool.
They come up from time to time. For example, Womp3D[0] uses them.
They come up from time to time. For example, Womp3D[0] uses them.
Basically, signed distance fields allow high resolution renders from low resolution rasters which represent character shape.
It's used by many web font rendering libraries esp for maps
Presumably it's bucketing the interactions somehow to remain fluid.