The moment I saw the use of motion vectors with gaussian splats I started wondering if it was a viable way to achieve high performance, high quality spatial video. Instead of capturing from all angles like most current approaches (which seems more geared to create content that is used in place of a 3D model) why not capture from a fixed perspective, using an array of cameras covering about 1m square to allow for slop in head position, providing parallax and perspective correct rendering. I'd presume that'd make it even more compressible too, since you could get rid of any data that isn't visible from outside that frustum.
It would be a true hologram, completely supplanting 180/360 stereo video. Imagine Avatar on such a format. Or, lets be real, porn.