Is it really different from any multiplayer game? Two view ports, shared coordinates, independent renderers. The “trick” is that the view ports are overlapping, but I would imagine sendMessage might be faster and not require any server round trip.
I was just trying to be nice, sheesh. happy holidays
Could you please expand on your "if you think about it"?
Spoiler: he didn't.
sure, if you think about the long term usage of augmented reality then we will need to have multiple layers of content {rationale=because we need to focus on one thing in the context of multitasking, because we want to reskin the environment while still maintaining the content, and to avoid unsafely obscuring the field of view during ambulation and manipulation tasks}