From one of the posts
> The Gta team had loads of outspoken characters on it. Most teams were quietly getting on with stuff but this wasn't the way at gta. There were arguments and tempers would flare at times. Maybe colourful people were what was needed to think it was a good idea to make the player a criminal.
and IIRC it was around 2018 when we started hearing about what it was like to work at Rockstar, it was basically a boys club, so the news of the OGs thinking 20-year-old development stories are "ruining the Rockstar mystique" doesn't surprise me at all.
https://kotaku.com/former-rockstar-designer-says-former-top-...
https://www.businessinsider.com/rockstar-games-controversy-e...