There seems to be a fair bit of overlap with "base-building games" (a genre I'm fond of), including base-building games which I wouldn't necessarily describe as engineering games but just more generally management/simulation/strategy games (e.g. Evil Genius, Prison Architect, etc.) - Rimworld is on the list but feels a lot less engineering-oriented than say, Factorio, but on the other hand, (Open)RCT2 is missing which is surprising.
Basebuilders seem to divide into two rough categories: ones where things you build appear immediately (e.g. RCT2), and ones where minions have to go and install what buildings you command to be installed (e.g. Evil Genius, Factorio's robots).
Recommendations for interesting basebuilders are always of interest.
While we're on the subject: games with level editors (particularly those with some kind of scripting system) are kind of interesting as even if the gameplay isn't "engineering", you can get sucked into level design. DROD comes to mind. A list of games with level editors would also be interesting.