I'm absolutely thrilled using Godot and Bevy for hobby projects.
And with Blender you have a competitve 3D modelling solution.
Good times for open source gamedev right now.
And with Blender you have a competitve 3D modelling solution.
Good times for open source gamedev right now.
And proton makes you not really have to worry about cross compiling if you don't want to.
'Good times' is underselling it.
Even my naive prompts are getting impressive results with midjourney and dalle3...I imagine waiting a few months to a year this problem will be solved in a much better fashion than I would be able to hack together
I'm guessing you're using these separately right? Not together?
A nice contrast to regular work ;)
(I kid! It's great that Bevy is developing so quickly.)