Flying dicks or no, it was a soul-destroyingly tedious hellscape of people acting out shallow lifestyle compulsions and grifting for lindens.
Fun was very much not part of the deal.
Flying dicks or no, it was a soul-destroyingly tedious hellscape of people acting out shallow lifestyle compulsions and grifting for lindens.
Fun was very much not part of the deal.
Or hosting entire conventions (furry conventions are non-profit): https://www.youtube.com/watch?v=hMKd1ZL4K5Q
https://www.youtube.com/@Furality
Second Life does have some oddball worlds, but they're mostly abandoned art projects that vanish when the owner's card finally declines.
It results in very particular looks because prim counts are limited and the parameters are not flexible enough. So you get things that look like this:
https://www.s-config.com/core/wp-content/uploads/2013/05/Rio...
The point of prims is that they're mathematically generated. You have something that says "Sphere of radius 5, colored green and squished by 20%". Then the client generates the geometry for that, and so it's very easy to vary the level of detail as needed.