I think the GTA 3 family of GTA games did, yes. They were PlayStation 2 games first, and RenderWare was relatively common for PS2 games.
Source: worked in game dev using RenderWare on PS2 back then
Source: worked in game dev using RenderWare on PS2 back then
I know it’s common now, and seems to have really taken off in the Wii/PS3/360 era. My understanding is it wasn’t in the PSX generation (at least early?).
RW is RenderWare, it's not a game engine.
> really taken off in the Wii/PS3/360 era
No? RW have/had the immense success as an engine used in more than a dozen commercial games (compared to idTech1/2/3), but it's usage explodes in 2001, with 18 titles, compared with 4 in 2000.
> PSX generation
Too early.
It must have started off as a purely software renderer as I can remember trying to compete with their published stats on tris/sec.