For a game that prides itself in simulating every avionic surface and engine, that feels like quite a glaring capitulation to cinematic requirements.
For a game that prides itself in simulating every avionic surface and engine, that feels like quite a glaring capitulation to cinematic requirements.
I doubt that. Even in space, small vessels for last hop movement of personnel and cargo between points would probably still be necessary, and as long as those exist and there's the possibility of being intercepted in close quarters there'll be the need of single flyer attack/defense ships.
Nobody expects dogfighting in the middle of a multi month acceleration/deceleration trajectory, but once you've parked your capital ship in orbit, there would be ways to get close and ambush it where maneuverability and pin point accuracy of a fighter jet would be useful. It's science fiction anyway.