Why should people just have to leave the industry they have trained for because of the pigheadedness of their wannabe employers?
There just too many people who want to make games and budgets are limited while competition is high. There is very few companies that are highly profitable, but majority of people wouldn't want to work for them.
Is it still shitty offer? Yes, but it's people's choice to work there.
Also platforms like consoles and Steam take their 30% cut, then publisher / investor take their 30-60% cut and you also have to pay taxes on every step. Usual game studio that working using publisher or investor money only get 20-30% of gross sales.
Large companies are able to make conditions better and they actually have higher salaries and better work life balance whithin the market, but since for everyone else it's run to the bottom they have countless number of potential new employees.
PS: I am CTO of small game development company and to make games I have to be okay that I'll earn 3x less than I would as middle software engineer in fintech. Game dev is tough industry to work in, but it's always by choice.
Literally everyone who works in game dev are able to find better paid job elsewhere: gambling, marketing, fintech, etc. People just love making games and dont want to move elsewhere.
This is true for any and all wage based labour.
Somebody wasting it by fucking up the project by mismanagement or misappropriation is a loss for us all.
Individualism sure is cancer.
How about when I buy eggs from the grocery and value them more than they cost me, so that there is consumer surplus. Is that exploitation?
Having people produce something and not paying them what it is worth so someone else can profit - is exploitation.
Remove the prejudice from the word. Just like if you “exploit a coal seam” or “exploit sunlight to generate electricity”. You are deriving value from something where the benefit is more than the cost. When the exploitation crosses a human, it (rightly) takes on a negative connotation.
If I am paid to dig holes, then a hole is not worth anything to me except for what someone will pay for it.
I'm not going to stay at home and dig all these holes in my back yard and glimmer with glee at all this surplus value that I've kept to myself.
Code is the exact same. Me writing a python module to process a CSV file is not at all valuable to me, but the wage I'm paid for making it, is.
It's not exploitation. It's a very easy trade.
True you possibly couldn’t get that y on your own. But someone got it, and it wasn’t you.
If my neighbor wants a new fence (the Y), offers me $50 to dig a hole (the X-Y) to put a fence pole in.
I dig a hole, i get $50. He gets closer to a fence. we have both profited, who is exploited?
Or if you want to go even more basic:
he wants a fence, he pays me $500 to build a fence, i build the fence and get $500. who is exploited?
Note these are real examples from real life that i deal with.
The value of the fence is X and you got X.
For me it's $500, for my neighbour it's $5000 - because it stops rabbits from eating his garden and stray dogs or whatever.
If it's $5000 value to my neighbour, should I have charged more even though I would've accepted $500? Who would have been exploiting who then?
This is directly analogous to my employer as well, except replace "neighbour" with boss, and "fence" with code. It's still a voluntary trade.
So yes, if it’s worth more and someone pays more then you get more. That’s not at all the point.
But if you are paid per hour and you produce many more fences than is required to pay your wage, you are being exploited.