Are there any emulators that try to account for this?
(I did a brief search and came across graphics libraries and discussions about shaders, but didn't find anything easily downloadable...)
(I did a brief search and came across graphics libraries and discussions about shaders, but didn't find anything easily downloadable...)
These aren't generic visual imitations like early Super Eagle or scanline filters. The ones I've been using require a 4K 120HZ OLED for contrast and latency, and to be able to accurately represent how the frames would be rendered over a CRT's pixels. It's pretty wild how good it is.
If you haven't, check the libretro forums for "new-sonkun-crt-guest-advanced-presets-thread". I've only tried with RetroArch for management, but it's not limited to that.
[0]: https://piratehearts.itch.io/supercrt [1]: https://www.gamedeveloper.com/programming/crt-simulation-in-...
s/a decade/two decades/