Software lock-in, first from IBM then MS contributed to massive consolidation in the industry and until the old players tapped-out.
Presumably, with Intel's budget Motorola could have paved over the 68k's flaws just like was done with x86.
Software lock-in, first from IBM then MS contributed to massive consolidation in the industry and until the old players tapped-out.
Presumably, with Intel's budget Motorola could have paved over the 68k's flaws just like was done with x86.
Each of those projects undoubtedly cost billions. An incredibly luxurious position to be in.
We are seeing the same issue now with Macs. Apple would never have the resources to invest in the M series if they weren’t also selling 150 million A series iPhones and iPads, a few million M series iPads, 20-30 million S series Watches and miscellaneous other A series devices like AppleTVs and monitors.
The issue now is that even Apple is not willing to invest the resources needed to make high end ARM chips to compete with Intel on the very high end.
https://en.wikipedia.org/wiki/Sega_Genesis#Development
https://www.siliconera.com/former-sega-president-talks-about...
It was a decade old at that point. A decent win for an aging technology I'd say, but not a money maker. Power PC consoles came much later.