Until that happens, Safari will always be the only browser that truly matters if you use a iOS device and that's a fact.
Until that happens, Safari will always be the only browser that truly matters if you use a iOS device and that's a fact.
This is a double sided coin. 90% of the browsers on Google Play are absolute trash (if not, arguably, straight up malware), and some are apparently very popular.
Give 3rd party iOS browsers more permissions, and devs will exploit every single bit of privilege to the max, and then some, en masse.
Admittedly lot of the Safari security concerns (like JIT) seem very extreme.
Chrome, Brave, Firefox, Edge, DuckDuckGo, etc. are used by ~100% people.
Gratuitous data harvesting, and Edge in particular has gotten really spammy with Microsoft promos.
> Firefox
Very slow/power hungry for me, especially with extensions which I need for dark mode, adblocking and such.
> DuckDuckGo
Probably good?
You probably come out ahead if you load it up with a real adblocker though
Being able to browse with uBlock and Privacy Badger is a game changer for me. I basically don't use my mobile browser at all on iOS, and I don't use any social media or news apps either, so you can guess how useful the device is.. haha
I am on an older Android phone though. If it ain't broke...
My mom has an iPhone and I can sleep safe knowing she won’t install some dodgy browser or anything like that.
I’m happy such category of devices exist and I’m happy to pay a premium.
Microsoft in their last few years tried very hard to incentivise developers to build apps for Windows Phone.
But many didn’t bother. Some even only targeted iOS because of the reach and how amazing the development experience was, including less devices to test and support compared to Android and Windows Phone.
And this made the choice for consumers easier, when (I don’t remember the names) some very popular and big apps at the time were not natively available on Windows Phone at all.
Even Tim Sweeney never brought Unreal Engine to Windows Phone despite their promises and I’d say played part to build the current status quo.
Developers voted with their time to build apps for a 30% fee marketplace that suddenly was a gateway to distribute their work to millions of users worldwide that was not heard of before in the era of Windows Mobile. (pre iPhone)
And now they cry wolf about the system they’ve voluntarily helped to build.
Sure, there are plenty of duopolies out there, but there are also plenty of monopolies. That doesn't mean they're inevitable.
Most users won't change the defaults anyways, I think this fear is well overblown.
99.99% of users don’t care.
That’s why iPhone today is still the #1 mobile phone with highest loyalty and consumer satisfaction scores for over a decade.
You don’t become an industry changing leader and stay #1 by “crippling 100% of users”. It’s just what you think is crippling, others don’t care about.
> That’s why iPhone today is still the #1 mobile phone with highest loyalty and consumer satisfaction scores for over a decade.
That's just another thing you've made up
> You don’t become an industry changing leader and stay #1 by “crippling 100% of users”. It’s just what you think is crippling, others don’t care about.
That's a rather simplistic view of the real world where leadership and customer satisfaction must depend on the single factor you're currently arguing about. In reality you could easily be a leader across a bunch of areas and then totally fail in others with the overall balance still being in your favor
But 99.9% don't care about running non WebKit browser, so it doesn't cripple 100% of users because they are not affected by this.
Same as having no Flash support today doesn't cripple 100% of iPhone users, because they don't care about it.
Go and ask your friends/parents/family/grandparents if they're crippled by not being able to run a non WebKit browser and listen to their answers.
I'm not making up numbers, I'm generalising it.
There's 1.5 billion iPhone users in the world, and there's ~26 million developers in world, that's less than 2% of 1.5 billion. Only a set of ~26 million developers have iPhones, even smaller set know the word WebKit, and even smaller set of those that know what WebKit means even care that their iPhone cannot run a non WebKit browser.
So yes, I can generalise and say that 0.01% of iPhone users care about non WebKit browsers. I can make it 0.1%, 1% or even 2%, it doesn't change the point - a minority of techies who like to tinker with their gadgets (including some business owners who want to increase their revenue) want to force their needs on 99% of people by exposing over a billion people to new security and privacy threats and attack vectors.
All while for the last 15 years they were happily piggy backing in the walled garden that was designed this way since day 1 and playing key role in Apple's success building a marketplace of 1.5 billion people that was unimaginable in 2008. And then suddenly 15/30% became too much, please change the terms we were playing along for 15 years, open up the iPhone!!
The entire compiler and language-runtime using a JIT becomes an attack surface. Securing Javascript is hard enough.
https://support.apple.com/en-eg/guide/security/sec15bfe098e/...
> Memory pages marked as both writable and executable can be used only by apps under tightly controlled conditions: The kernel checks for the presence of the Apple-only dynamic code-signing entitlement. Even then, only a single mmap call can be made to request an executable and writable page, which is given a randomized address. Safari uses this functionality for its JavaScript Just-in-Time (JIT) compiler.
In other words, Apple only allows Apple to do Javascript JIT on iOS.
But there are many other reasons besides JIT to want to have non-Apple-Webkit-based rendering engines (including wanting different JS engines with their own JIT) - and so IMO it's very much a restriction that regulators should force Apple to relax. The security considerations should be no different than those on a desktop platform.
Still, my original point still stands. As you note, you can't have Spidermonkey running on iOS doing JIT. But you also couldn't have Gecko doing rendering and using WebKit JIT, either. ... Right?
> The security considerations should be no different than those on a desktop platform.
Completely agree. The "it's for your own security" angle is just usual Apple FUD to make their anti-competitive stance seem pro-consumer.