A few years ago I did lots of AB testing with some Sony xm1000w3s (Sony LDAC) and Tidal Hifi with some 24bit masters and it was an incredible experience that changed my mind in the whole "640K.. 16bit is enough" argument.
A few years ago I did lots of AB testing with some Sony xm1000w3s (Sony LDAC) and Tidal Hifi with some 24bit masters and it was an incredible experience that changed my mind in the whole "640K.. 16bit is enough" argument.
You're better off spending your money on a bog standard DAC/AMP (feel free to opt for tube even, if you insist) combo running through a pair of decent headphones off of 320kbps MP3/AAC (or FLAC, if you insist) source. Even, if we took your subjective insistance that this specialty equipment improved your experience by .00001%, it's probably not worth the 500-1500% increase in expense.
As to your specific example, I can guarantee you that your Bluetooth codec (LDAC or not) introduced far more sound artifacts than the difference between 16 and 24-bit sound.
http://archimago.blogspot.com/2014/06/24-bit-vs-16-bit-audio...
>In a naturalistic survey of 140 respondents using high quality musical samples sourced from high-resolution 24/96 digital audio collected over 2 months, there was no evidence that 24-bit audio could be appreciably differentiated from the same music dithered down to 16-bits using a basic algorithm (Adobe Audition 3, flat triangular dither, 0.5 bits).
>Furthermore, analysis of those utilizing more expensive audio systems ($6,000+) did not show any evidence of the respondents being able to identify the 24-bit audio. Those using headphones likewise did not show any stronger preference for the higher bit-depth sample. No difference was noted in the "older" (51+ years) age group data (not surprising if there is no discernible difference even with potential age-related hearing acuity changes).
In the acoustically prepped monitoring booth of his recording studio, a friend of mine tried to give me an ABX test of 24bit 96 kHz recording and its 16bit 44.1 kHz rendering that was supposedly done right. I heard the difference and easily picked the high-rate one that sounded more life-like. With my best effort, I described it as having a clearer high frequency spectrum, while the other sounded muffled in comparison.
I am left wondering if the 44.1 kHz file wasn't actually rendered correctly with dithering, or if my friend failed to actually get his studio equipment to play it back correctly. I.e. was some overly aggressive low-pass filter done during the conversion or during the playback.
Also, what is xm1000w3s? I can't find any record of this so I'm guessing maybe it is referring to the WH1000XM3 headphones? Given ldac is also mentioned this seems a reasonable guess as it's a bluetooth model. If that's the case I wouldn't call it "good listening equipment", the default frequency response curve of the wh1000xm3 is incredibly bad, it's barely worth listening to classical music on without using AutoEq[1] or something equivalent (I have a pair and it's much worse than my old Ath M50s which were like half the price). The bass heavy curve of the headphones is far more noticeable than any difference between 16/24 bit audio would ever make.
[0] https://people.xiph.org/~xiphmont/demo/neil-young.html#toc_d...
> the effective dynamic range of 16 bit audio reaches 120dB in practice [13], more than fifteen times deeper than the 96dB claim.
> 120dB is greater than the difference between a deserted 'soundproof' room and a sound loud enough to cause hearing damage in seconds.
> 16 bits is enough to store all we can hear, and will be enough forever.
https://people.xiph.org/~xiphmont/demo/neil-young.html#toc_1...
I checked out the link, and the Sample 2 file does not represent any wave and is not audible, so the article contradicts itself.
https://en.wikipedia.org/wiki/Dynamic_range#Human_perception
If all research is wrong, I'm gonna start drinking vinegar and building perpetual motion machines :P
"Research".. sponsored by corporations, and peer-checked by scientific voting rings. A bunch of incrowd elitists who like to use jargon. Science and politics these days are pretty similar
It’s trivially refutable by placing a 60 Hz strobe (e.g. old fluorescent light or even some aftermarket headlights) at the corner of your vision.
Also, for interactive systems, 16 ms is a large chunk of our reaction time. You need close to 1 ms response times (1000 fps) to approximate pen and paper.
A simple google on 60 fps will still show these “scientists” who claim that we can perceive anything higher than 30-60 fps.
“Science” does NOT equal truth.
As far as perceiving images goes, there's a study at [1] which shows people can reliably identify images shown on screen for 13ms (75hz, the refresh rate of the monitor they were using). That is, subjects were shown a sequence of 6-12 distinct images 13ms apart and were still able to reliably able to identify a particular image in that sequence. What's noteworthy is this study is commonly cited for the claims that humans can only perceive 30-60fps, despite the study addressing a completely separate issue to perception of framerates, and is a massive improvement over previous studies which show figures as high as 80-100ms, which seems like a believable figure if they were using a similar or worse methodology. I can easily see this and similar studies being the source of the claims that people can only process 10-13 images a second, or perceive 30-60 fps, if science 'journalists' are lazily plugging something like 1000/80 into a calculator without having read the study.
There's also the old claim [2] from at least 2001 that the USAF studied fighter pilots and found that they can identify planes shown on screen for 4.5ms, 1/220th of a second, 1/225th of a second, or various other figures, but I can't find the source for this and I'm sure it's more of an urban legend that circulated gaming forums in the early 2000s than anything. If it was an actual study I'm almost certain perception of vision played a role in this, something the study at [1] avoids entirely.
[0] 'Humans perceive flicker artifacts at 500 Hz' https://pubmed.ncbi.nlm.nih.gov/25644611/
[1] 'Detecting meaning in RSVP at 13 ms per picture' https://dspace.mit.edu/bitstream/handle/1721.1/107157/13414_...
https://journals.sagepub.com/doi/10.1177/1477153512436367
Note that 2kHz flicker requires 4000fps to be displayed as video.
The audio, on the other hand, that reaches your ears comes from an analog source, even if it ends up digital in between. There aren't some resolution arguments to be made here, all that matters is that the output device can accurately reproduce the proper analog signal. Which has been proven time and time again, and that any simplification of said signal is imperceptible to anything but the most finely tuned listening devices (or maybe some special "golden ears" that the vast majority of audiophiles don't belong to).
> 120dB is greater than the difference between a deserted 'soundproof' room and a sound loud enough to cause hearing damage in seconds.
> 16 bits is enough to store all we can hear, and will be enough forever.
Correct me if I'm wrong, but isn't 16 bit = 120db about the levels of gradations of sound? Even a 4 bit = 16 levels of sound pressure/SPL could go from 20db, 20+12.5=32.5db, 32.5+12.5db and so on until 120db.
Then, the important question is what's the minimum SPL difference perceptable (at a given spl level). That may well not be 1db.
"have some anecdotal evidence"
Also totally fair, I shouldn't be hastily writing comments but I am interested in audio and wanted to share my experiences, naively.
I have some 'hires' recordings that I can't tell the difference between a CD at all and do not care for, and some where I hear more details (on very high end), more separation between instruments - and from what I'm reading it seems more like this is a mastering issue. The difference on some of these recordings enable a kind of subjective 'holographic' spatial effect in me (perhaps the cause of my emphatic response) and it seems I have probably falsely attributed this to the higher resolution as the factor.
- Sonos
- Airpods
- Beats
For that price range, Hifiman produces pretty good planar headphones. The edition XS sounds really good.
For a contrived example, imagine an A/B test where you have to tell me which image has more red. Image 1 is a dark red panel on the left and a fully bright white panel on the right. Most people would say the left is more red, but in my fictional test it is actually the white panel because (100, 0, 0) has less red than (255, 255, 255).
If you use ABX, people know exactly what they are supposed to be matching.