They are better music players. They are better GPS nav systems.
They are better music players. They are better GPS nav systems.
They're not better music players. Sound quality can be identical because phones support USB DACs, but again, everything else is worse. On a real computer I can easily search my library just by typing. There's no way to find specific tracks that fast on mobile.
Same reason I listed them as the best music players - I don't want to carry around a laptop to hear tunes. And while some audiphiles claim that they can hear a difference, I have never seen evidence that this is the case.
Fortunately, good DACs are cheap now, e.g. the Apple USB to 3.5mm adapter [1].
[0] https://headphonesaddict.com/harman-curve/
[1] https://www.audiosciencereview.com/forum/index.php?threads/r...
For playing music when I'm at work, etc., my phone sounds MUCH better than my laptop that's sitting at home.
Also, even if we really did compare apples to apples, I'm not sure how the sound hardware on a laptop is going to be any better than that on a phone.
The precision of using a stylus and pen/pencil grip rather than a mouse, trackball, or trackpad is the primary win.
And yes, cropping is in fact a major function for graphic artists, though painting directly with the stylus + tablet is another option.
My phone has 128gb. How is that not enough for photo editing?
Assuming 24 bits per pixel, that's 1 Gigabit (128 MB) per image, or ~1,000 images on 128 GB storage.
Dedicated cameras have removable storage and professional photographers will carry multiple 500 GB -- 1 TB+ storage cards, swapping them out through a shoot.
I'll note that the iPhone 15 Pro specs list a 48 MP sensor, which is similar, though storage tends to be as jpeg rather than raw. Compression varies but sizes of 1/2 to 1/15 RAW at high quality are common.
Edit: Corrected GB -> Gb. Bytes are 8 bits.
1Gb, not GB. And in practice it's not that high. Most digital cameras use a Bayer filter, with the pixel count specified as the number of grayscale pixels behind the individual filter elements. Raws are most often 12 or 14 bits per pixel, so about 68MB or 79MB for a 45MP sensor. This can be further reduced with lossless compression. Still a lot for a 128GiB phone, though.
Thanks for the additional detail, I'd wondered about the bpp and individual colour-sensing elements.
Point remains that RAW images are large.
Turns out different form factors are better at different things.
Android even supports access to raw pseudorange data from the GNSS chipset now. Today's phones support all the constellations and new technology like GPS L5. There's even a way to turn off things like duty cycling to maximize accuracy at the expense of battery consumption. Should be possible to set up centimeter precision relative positioning with these things.