Right... my memory is apparently skewed by later LucasArts games (like Indy and the Fate of Atlantis -
https://cdn.mobygames.com/screenshots/15880259-indiana-jones...) that had whittled it down to 9 commands. Earlier ones (including Indy 3 and Monkey Island 1,
https://www.myabandonware.com/media/screenshots/t/the-secret...) had more...