The original Landlord's Game has two rulesets, and it switches to the Georgist ruleset when enough players agree (I think > half). The first ruleset is similar to modern Monopoly, but when enough players agree to switch because they're all getting destroyed by the top 1-2 players, then it changes to a Georgist style policy/rules.
English is not my native language but a Georgist would be a person subscribing to (or in the case of the GP, an object that implements), Georgism, or am I not seeing that right?
Most people I know don't really enjoy playing Monopoly, because it quickly comes to be dominated by those who are lucky on the first few laps, and then becomes a game of slowly suffering while those same lucky people gradually win.
That's my understanding. It advocates for Georgism (for Georgist ideas) without implementing Georgism.
It's been one of the top 10 most popular board games in the world for like a century. It's not like it's some hated game that helps to prove how hated the current system is.
The other is a system in which people are born into, it's protected by law and enforced by the police and the state, and has no readily available alternative that an individual can just opt for and use without huge co-ordinated societal and law and government restructuring.
So, kind of "Elmer Fudd is just like Darth Vader", if we ignore that one is a cartoon rabbit hunter and farmer, and the other is the feared throughout a whole galaxy enforcer of a dictatorship through his dark mystical powers, in a live action sci-fi film.
The resulting dynamics of winner-takes-all, fuck everyone else is seen as just a natural consequence of the natural rules of the game.