Mostly, because if you want that experience, you can already have it in the comfort of your own home. Why go to a cinema for that?
Yet almost all of the shared experience is removed. Some of the most interesting experiences I had in a movie were when the entire audience reacts to something happening on screen. Can't have that if each group is desynced inside their metaphorical fishbowls.
I've always been surprised by this sort of anecdote. Is it a thing that happens a lot in america maybe? Here living across a few places in northern europe, people are just deathly quiet in the cinema. I think its seen as nobody wants to be inconsiderate to one another
It's also similar in public transportation. American tourists are often quite loud while locals speak more quietly in buses, trams etc.
Having said that, there is a kind of "continuously showing movie" in Germany where the audience is very much encouraged to react during the film: there is a cinema in Munich that has been showing The Rocky Horror Picture Show continuously for over 40 years (not non-stop though), where people sing along, throw rice, dance etc.
https://en.wikipedia.org/wiki/Museum_Lichtspiele https://www.sueddeutsche.de/muenchen/museum-lichtspiele-wie-...
This is at Grauman's Chinese Theatre in LA :) so as American as it gets
Also, note my wording. I was not saying "this happens all the time", but "those were some of the most memorable moments".
That's only a limitation of the technology as it exists today. It will be much more immersive in the future, and with AR, you can maintain contact with your party, as well as with whatever experience you're sharing.
Hell, it might even be much greater interactivity than today. Say a dinner-theater like murder mystery, with a dead body lying in the corner virtually, and a common goal of finding the culprit.
By the way, at least in America, most movies are digital businesses today. Movie theaters don't receive rolls of movie film that they load into projectors. They receive digital files, that are played on the big screen.
And even if there are contracts, why were they signed in the first place? Presumably because they were in the best interests of both parties. And, why do you think the contracts would change, due to the media becoming digital?
On top of which, you seemed to totally ignore the point I made, that movies are already digital. And yet, they are released to movie theaters first.
I think you don't fully appreciate the situation as it exists today. Nor have you given any reason why you think it would change in the future.
There is an obvious reason why studios have a vested interest in releasing directly to consumers and that is to cut out the theaters as a middleman.
Which is the entire reason we have the Paramount decrees to stop vertical integration of film studios and film distributors. Which is now being evaded by streaming services.
The contract I have in mind is Scarlett johansenn suing Disney for releasing Black Widow to streaming when her contract stated that would not happen.
I don’t think you fully appreciate the context as you haven’t seemed to acknowledged some basic big moving pieces like Netflix doing films that have substantially smaller theater presences and much higher direct to streaming outcomes. Not to mention the trajectory of film from movies to long form streaming television.
Now you're just being an asshole. You were the one that started this conversation by positing that the digital nature of the media meant that physical locations were irrelevant. I was simply pointing out that the current reality already proves you wrong.
And since you didn't see fit to answer my question about what contracts and "regulation" compel studios to release today's movies to theaters first -- and yet they continue to do so -- means this conversation isn't likely going to get any more productive than it already has.
Let's agree to disagree. The future will unfold for us both to witness.
I cited both the judicial ruling, the Paramount decrees, and the lawsuit from Scarlett johansenns contract, and the easily observed trends of how things are changing.
I’m very put off by the idea of feeling the moisture of the previous user’s sweaty brow or having residual eye crusts flake into mine (think pinkeye).
Already today, each movie goer gets their own pair of complimentary 3d glasses for movies that need it. They ask you to kindly return them, so they can be recycled. It wont likely be much more of a problem to have a per-viewer covering fitted over the AR glasses and earbuds.
Or worse yet, me and my friends are watching a scary horror movie, but another group of people are watching a comedy and they are constantly laughing.
You'd have a private or semi-private space to share with a group of friends, get food and beverage service, and view/participate in the VR experience simultaneously as a group.
The price point would be higher than a typical movie, but would support the greater hardware, facility, and service costs.
I think live virtual worlds, mmrpgs, etc are the closest analogue we have now to drop-in-anytime communal entertainment