AAA quality? No it's not there, but it's certainly been improving on a number of fronts.
But on mobile it is king, and mobile is starting to get games that can rival AAA studios in presentation. Genshin Impact and the rest of Hoyoverse's games are all in Unity, and while not confirmed I wouldn't be surprised if Project Mugen is also running Unity (given that most of NetEase's portfolio relies on it). So it has the capability to handle AAA games, even if no one in the west is utilizing it.
Although I would love to see how far a code only engine core + separate third party level editor tooling model could go, it appeals to my intuitive feel of what the "right" way to build software is.