> devs will only be charged for the first game install, not EVERY game install)
I wonder how they will figure that out. It is not trivial. And if they don't disclose how they are doing it, it has a large potential for abuse.
I wonder how they will figure that out. It is not trivial. And if they don't disclose how they are doing it, it has a large potential for abuse.
Would not surprise me if it was a heavy handed management decision dumped on engineers laps last minute, and is barely implemented at this point.
3 months of integration dev later, we start load testing, the external API fails spectacularly. They tell us to redesign to use their old batch API 35 days before our deadline. We tried, failed, ate shit with our customers. Provider was too big to pick a fight with. Startup failed.
Welcome to software engineering.