oh god, no. Please stop trying to push javascript (and your damned node packages) into everything.
There are community tools to package LÖVE games for win/mac/linux.
It's possible I'm taking it the wrong way, but I think their comment was meant facetiously.
(grabs holy water, garlic, and a crucifix)
(The JS runtime doesn't make it past the salt line while the WASM modules do, causing the the app runtime to fail to find critical exports and go into an infinite loop which persists after Chrome is closed because boot was managed by a service worker)