On iOS and iPadOS all browsers currently use the exact same rendering engine due to Apple’s limitations - ergo all mobile browsers on Apple mobile kit are in essence running on the same WebKit engine.
This may well change in the future, and both Google and Mozilla are actively working on ports using their preferred renderer, but that’s not today.
Do you think it would be allowed for someone to compile the iOS Chromium source and release on the app store as "Ungoogled Chromium for iOS"?
Edit: Turns out it's an open issue on the ungoogled-chromium repo, waiting for someone to volunteer to do it:
https://github.com/ungoogled-software/ungoogled-chromium/iss...
Chrome on iOS is snappy and fast. Chrome on PC is slow and buggy. Firefox is fast and stable. Works with nearly everything. I know people including myself have issues with Chrome working on almost every website
Of course the UI is different but the HTML, CSS, JavaScript engine is the same, made by Apple. The engine on your PC is made by Google. Then your iPhone could be faster than your PC for several reasons, but I won't even start getting into that.