Over time we expect to open-source core parts of Mojo, such as the standard library. However, Mojo is still young, so we will continue to incubate it within Modular until more of its internal architecture is fleshed out. We don’t have an established plan for open-sourcing yet.
I read this as:"There are parts of Mojo that we are not planning to open source"
Which makes this a non-starter for me as well
Disclaimer: I work for Modular
What benefits does one get from starting off closed and transitioning to open source?
Actually GPT is worse because they demand both a phone number and an email. Still haven't signed up because of that nonsense.
Programming playgrounds however are freely available for pretty much every mildly popular language, and these days many toolchains can even be compiled and run with JS or WASM so one could just serve some static files to host it. This is definitely more suspicious than what OpenAI and other ML companies are doing.
I appreciate you offering an alternative that preserves a small measure of privacy.
No open source--no attention.
Otherwise, you get stuff like the "Our Machinery" fiasco: https://www.reddit.com/r/gameenginedevs/comments/wd3o33/deve...
Most likely some beef with Autodesk.
Also I'm not sure whay JB is expecting in 5 years when he releases a paid version and all the languages that were inspired by it are more commonplace.