i feel like there is no structured decision making that will produce a successful game. In the same way, there's no such a decision making process to painting a piece of artwork that will sell.
i feel like there is no structured decision making that will produce a successful game. In the same way, there's no such a decision making process to painting a piece of artwork that will sell.
And if you found this secret process or meta formula for coming up with new amazing game formulas, why not just keep it to yourself to build the most spectacularly successful game studio in history. (Maybe that's Nintendo? Blizzard at its best also has some magic touch on any new genre they touch, even where they mess up like Overwatch they end up making and taking down the entire genre with them.)
I dunno, maybe in ten years game development will be like some automated AI windtunnel/R&D lab remixing various game genres and formulas and spitting out new fun things. But I like that there is a sorcery to it for now that elevates human creativity over process.