I'm curious, let's say I've only played like Crawl down to level 7, and some Torchlight II. What's the daily routine / grind / goal look like in this kind of game? It seems to include some social or community aspects? Are those part of the game itself or?
(And, just as a veteran web designer, can I say that I _love_ seeing that good old textured website style again. Obvious Voronoi mathematics included. :-) Smoking hot stuff right there in historical context, but also even in broader design-principles terms...not even joking. Crucify me on those wrought-iron headers if you wish)
(There's a 2011scape too...? What is this?)