const c = try { … } const c = try { … } string something = null;
try {
something = mayThrow();
} catch (SomeException ex) {
log.Info(ex);
} catch (Exception ex) {
log.Fatal(ex);
throw;
}
if (something != null) {
...
}
Would be actually nice if it had F#'s try...with https://learn.microsoft.com/en-us/dotnet/fsharp/language-ref... and would allow us something like: var something = try {
mayThrow()
} with (SomeException ex) {
log.Info(ex);
} with (Exception ex) {
log.Fatal(ex);
throw;
}
Or some way to do pattern matching on exceptions for switch expression. var something = mayThrow() switch {
(SomeException ex) => {
log.Info(ex);
return null;
}
(Exception ex) => {
log.Fatal(ex);
throw;
}
var passThru => passThru
} var something = (() => {
try {
return mayThrow()
} catch(SomeException ex) {
log.Info(ex);
return null;
} catch(Exception ex) {
log.Fatal(ex);
throw;
}
})();
Close enough? var something = (mayThrow()
??? (SomeException ex) => { log.Info(ex); return null} )
??? (Exception ex) => { log.Fatal(ex); throw; };
Or maybe just start using Results as return type and get ValueOrDefault :) But when it comes to handling exceptions, I think it explodes there with ifs and processing IENumerables: https://github.com/altmann/FluentResultsBut then again, simpler Results wrapper may be used perhaps. But it is a different way of coding and takes some mental shift on how to think about errors and distinguish between error results and true exceptions.
Oh, csharplang already had discussion on the matters about try/catch single statements: https://github.com/dotnet/csharplang/issues/786
You want to immediately return in the middle of something that was supposed to simulate just evaluating an expression?
You can't immediately return in the middle of 2+2 as well because return is a statement and can't be a part of expression.
Sure, you can check for everything. It often is more effective, but not prettier or easier to read and of course you also will miss cases.
In that case a message from a network either sends or fails and in the case of sending try/catch does nothing for you but provide an error object, and you don't need try/catch to capture the error. In the case of receiving a network message the message comes in or it doesn't. If the message does come in and is malformed your application should be mature enough to handle that appropriately to the benefit of the user instead of crapping out some error messaging to the console. You don't need try/catch to do any of this. A simple if condition is more than sufficient.
> check for everything
You should check for everything. You only need to check for one thing and if you check for it you are already at 100% of everything. Did you get what you expected: Yes/No?
Usually you don't need to just know if there is an error or not -- sometimes you need to know what that error is. For example, an I/O error versus your image-is-too-small error -- you need to respond to the user differently. I've seen plenty of web apps that treat I/O errors and user input errors as a generic "an error happened" and that is completely wrong. Proper exception bubbling means none of that code that encounters the errors needs to necessarily know how to handle the error and your app always responds correctly.
That said, I don't use exceptions as much in JS because exception handling in JS is still very nascent. There's no base library of exceptions and telling different exceptions apart is not built-in to the language. In a language with more mature exception handling, it's a breeze.
Its an equivalent breeze in JavaScript as well unless you are fumbling through abstraction layers (frameworks) that eliminate the information you need.
Since you are saying that you have to describe the problem within the error object, it sounds like you must be you are parsing error messages and stack traces to figure out what the error is. That's not how exceptions are to be used and I think that's why you are not seeing why you would bubble errors.
In other languages, you don't have to do any of that nonsense because object identity is much stronger, but JavaScript uses prototypical inheritance so you can't really tell if an error is an ImageError or an IOError. Despite this issue, exceptions were added to the JavaScript language without resolving that problem. The reason why you have to worry about frameworks eliminating error information is because that problem wasn't resolved and so frameworks roll their own error handling and there is no standard.
Changing the way you program to fit what a JS compiler does or doesn't do is a fool's errand, IMO. The performance benefits are likely to be minimal, confusion for anyone else who has to touch the codebase is high.
Much better to just write ideomatic code.
> The performance benefits are likely to be minimal
This makes me cry, but not a cry of joy or ecstasy. People guessing about performance is perhaps the most frequent anti-pattern in all programming. Please read the following document, you can skip to the end but it may not make much sense if you do.
https://github.com/prettydiff/wisdom/blob/master/JavaScript_...
When developers make random performance assumptions, defensive assumptions are worse, it immediately identifies a lack of professional maturity. Its like small children playing games that expand their imagination, which is great for small children but less great for developers pretending to be adults.
I disagree, premature optimisation is.
Changing your style of programming to suit what todays JIT does but tomorrow’s may not, in anticipation of performance issues you have not yet encountered is a waste of everyone’s time. No doubt it is valuable in extremely performance sensitive code but that is the extreme minority, especially in the JavaScript world.
If I were involved in a project where performance concerns were high enough to require everyone know what the JIT is and is not doing my proposal would be to use a language other than JavaScript. If thinking this makes me a “small child” in your mind I’m fine with that.
Premature optimization is the extra effort required to alter work necessary to circumvent guessed optimization pitfalls. In the same breath Knuth advocates always targeting known performance advantages.
Some advice I know you’ll ignore: your tone in the comments here is deeply patronising. You know absolutely nothing about me and yet are entirely comfortable dismissing my perspective as wrong simply because yours must be correct. It’s not an interesting or rewarding way to converse, it makes me want to stop talking to you as soon as I can. Which I’ll be doing here. Have a good weekend.
My best possible free advise: only advocate to what you practice. If, for example, you have never written an application in JavaScript without a framework, such as Angular, then you are an Angular developer not a JavaScript developer. If you speak to something you have never practiced with a presence of authority people with 10, 15, or 20 years experience will be condescending. That is why imposter syndrome is a thing. Its better to get the unexpected honesty from some irrelevant guy online than get hired into a job and either get it in person or worse compensating for a manager with imposter syndrome.
For what it’s worth, I’ve spent years working with the innards of various JS engines, managed deployments of JavaScriptCore inside iOS apps (fun fact: no JIT) and using QuickJS in low resource environments (no JIT there either). There’s an interesting conversation to be had around optimising your code for JIT, given the different environments we’ve both worked in. But your ego won’t allow it to take place. A shame for all concerned but in my years of development I’ve met plenty like you and I’m well aware that I’m not about to change your mind so I’ll just leave it there.
If this is an actual concern (as in you have measured and try/catch is actually affecting something performance sensitive): you can most likely mitigate the impact by isolating the try/catch bodies in separate functions.
I haven’t verified this in every JIT, but I saw meaningful perf improvement in V8 for real world degenerate cases where the performance did actually matter and make a significant difference. But seriously, as always, measure before optimizing stuff like this! It might matter, but it seldom will for anything more than academic curiosity.
This was only ever true in V8, and hasn't been the case since 2017 with the optimizing compiler switch from Crankshaft to TurboFan.
Take a break before lecturing commenters on "guessing about performance is perhaps the most frequent anti-pattern in all programming" next time :)
That's false. It used to be this way with Crankshaft but since 2017 we have Turbofan which solves this.
const c = myAsyncFun()
.catch(e => …)I suspect you could do something like:
const c = attempt(() => ... );
where attempt invokes the lambda, catches any exceptions, and does what you wantIf an exception is caught, the expression evaluates to what the catch block evaluates to. (Similar to having if/else be an expression). Of course if the exception isn't caught then it propagates so the expression doesn't take a value.
const c = (
()=> {
try: {...}
}
)() const std = @import("std");
pub fn main() !void {
const stdout = std.io.getStdOut().writer();
try stdout.print("Hello, {s}!\n", .{"world"});
} fn potentiallyErrorReturningFunc() !u64 {
...
}
const foo = potentiallyErrorReturningFunc() catch { 0 };
One notable difference to most other languages is it being a value only, basically a product type of return value XOR error. These error values get serialized into a number by the compiler that is unique, and on the type system level you deal with sets of these error values. Quite clever in case of a low-level system, in my opinion.Nitpick, but AFAIK this won't work and needs to be rewritten either to:
const foo = potentiallyErrorReturningFunc() catch 0;
...or to: const foo = potentiallyErrorReturningFunc() catch blk: { break :blk 0; }
(I wish there would be a more convenient way to return a value from a scope block, not necessarily with a "dangling expression" like Rust, but maybe at least getting rid of the label somehow)