Went as far as researching developing my own but it such a different field. I hope they didn't throw away that work/knowledge
Went as far as researching developing my own but it such a different field. I hope they didn't throw away that work/knowledge
It’s still going! CTRL labs has received a ton of internal resources, and scaled up significantly the 3.5 years I was there. Almost all of that effort is going towards stamping out edge failure cases on the path to making a reliable consumer product.
Consider: What works well for an onstage demo or a store demo you store needs a lot of “last mile” work so that a naive consumer can take it out of a box at home and have it work flawlessly. This is especially true for a new product category. I doubt it will be in the wild until it’s rock solid. There was incredible improvements while I was there, but keep in mind it’s an entire new product category, and so it’s not worth the risk of shipping early and imperfect.
Of my VR and AR device experiences, ive found I just dont have the bodily endurance for long sessions over multiple days like I do with computer screens. I thought screens + an "anywhere, any position" keyboard would be more suited to what I wanted[1]. The TapStrap got me partially there.
[1] WIP blog post about it, still have a lot of blanks to fill in, https://cobertos.com/blog/post/portable-computing-setup
https://mashable.com/article/meta-connect-wrist-controller-h...