ONNX is bloated! I got some LLMs working on my own Rust + WebGPU framework a few months ago: https://summize.fleetwood.dev/
I've since moved away from ONNX and to a more GGML style.
I've since moved away from ONNX and to a more GGML style.
Being bound to ONNX means moving at a slower velocity - the field moves so fast that you need complete control.