That's down to WPF which is a total pile of shit to be honest (having spent the last 3 years with it).
It's nothing to do with the language.
It's nothing to do with the language.
It's not good progress - it's just a deeper abstraction.
I can't help but feel if MS had paid more attention to perf (maybe re-platform it on top of Direct2D in the .NET 4 timeframe, instead of going all in on WinRT) things would be a lot better.
Anyway, thanks for sharing those pain points.
Agree with performance. I hope WinRT is better. I have little faith based on my experience with Win8 so far but it's not RTM so I shouldn't comment on it yet.