https://upload.wikimedia.org/wikipedia/commons/e/e9/Commodor...
https://upload.wikimedia.org/wikipedia/commons/9/9a/Atari-13...
Here's the manual reference:
https://worldofspectrum.net/ZX81BasicProgramming/chap18.html
Recently Unicode added these characters:
There were a couple of hi-res hacks - pseudo (partial_ hi-res, which was a hack of the character system, and full bit-mapped hi-res which only worked with internal RAM or special modified external RAM.
Both were a bit of a project (for the time.) Some games used them.
My fav ZX81 program was the 1K chess. Very basic character graphics, but it somehow managed to fit a minimal but workable chess engine into 1K of Z80 machine code.