I want to take computer-generated math animation, and transform it to look as if I hand drew every frame. This must be within the reach of consumer AI by now? I'll be happy to hand draw a large training set. Otherwise I don't know where to start.
There are have long been musicians in the digital realm who develop their own tools. Visual arts should be ripe to similarly explode, with interactive content for VR headsets an emerging genre.
We could accelerate this evolution, by teaching artists the tools that are ready now.