Or maybe just generate the borders with a heat map after elections with PR?
Or maybe just generate the borders with a heat map after elections with PR?
Whatever solution you might implement to avoid a deadlock can't detect which party is being "unreasonable" in causing the deadlock, so you would need to have another different way of drawing districts, and whatever method that is is likely to be affected by gerrymanderers too. Even something basic like using a uniform 2D grid would likely bias one party or the other, giving an incentive for that party to desire a deadlock for any reason, as they would then win by default.
I'd much rather have any algorithm that gives no power to any parties, and solves a better answer to the question "what is a district for?" (my short short: Local representation for local issues)
As other comments have also noted, lots of people don't want _geographic_ representation but some kind of other issue/identity Proportional Representation. Yup. Also true. My dream State Legislature has a PR Senate at-large across the whole state in batches of 20 or so, and a small-local-district House.
https://arxiv.org/abs/1710.08781
For n>2 the simple I-cut-you-choose stops working.
What I don’t get here though is what is the other party picking in this scenario. Is this saying in lue of voting just give both parties equal amount of districts to represent? Then what’s the point of cake slicing?
The "slices" are done so that each slice have roughly the same amount of people.
So if one party has sliced things so that all the slices are nicely cracked and packed, the "picking" just doesn't matter. The slicing is the picking.
However, a variation of your idea is to have each party take turns drawing districts. But that doesn't really work, because you'd quickly learn that the winning strategy is to draw districts to maximize the other party's voters. Because you want to force the other party to draw districts favorable to you.