"Software development should either be money-losing (developer pays Apple and releases a free app), or it should be a business (developer pays Apple and attempts to make a profit)." There is no room for developers who want to release pure hobby apps with no expectation of commerce.
I don't release any of the iOS apps I write. First of all, I would never charge for them, and therefore I cannot justify paying $X/year for the ability to release them. So I do them for my own pleasure and education and that's it.
99% of this in the real world is spam. Not because it’s malicious. But the app is built for the developer, not the user. That’s not Apple’s MO.
iOS isn't the only Apple operating system either.
There is no "anti-spam" argument that can hold water.
Whatever happened to the EU Digital Markets act? That was supposed to force apple's hand.
But for every person like you, that fee probably keeps out orders of magnitude more abuse, spam, trolls, other nonsense.
Apple isn't dumb (their evilness is debatable). I'm sure they have tested price points and giving free dev accounts and looked at results. If it produced more harm than good, they'd remove it.
iOS is the only platform that supposedly NEEDS to extract this fee. Stop believing Apple's lies, they've been grifting everyone for years.
Yeah, go and tell that to hobbyist programmers in any non wealthy country
"You can learn how to develop apps for Apple platforms for free without enrolling. With just an Apple ID, you can access Xcode, software downloads, documentation, sample code, forums, and Feedback Assistant, as well as test your apps on devices. If you don’t already have an Apple ID, you can create one now. To distribute apps, join the Apple Developer Program."
https://developer.apple.com/support/compare-memberships
So the poor hobbyist argument is really a moot point if the point is writing apps for yourself and to learn.
https://www.bloomberg.com/news/articles/2022-12-13/will-appl...
This industry has forgotten its roots.