A developer annual fee doesn't prevent spam. It's just there to be hostile to developers...
A developer annual fee doesn't prevent spam. It's just there to be hostile to developers...
But for every person like you, that fee probably keeps out orders of magnitude more abuse, spam, trolls, other nonsense.
Apple isn't dumb (their evilness is debatable). I'm sure they have tested price points and giving free dev accounts and looked at results. If it produced more harm than good, they'd remove it.
iOS is the only platform that supposedly NEEDS to extract this fee. Stop believing Apple's lies, they've been grifting everyone for years.
Yeah, go and tell that to hobbyist programmers in any non wealthy country
"You can learn how to develop apps for Apple platforms for free without enrolling. With just an Apple ID, you can access Xcode, software downloads, documentation, sample code, forums, and Feedback Assistant, as well as test your apps on devices. If you don’t already have an Apple ID, you can create one now. To distribute apps, join the Apple Developer Program."
https://developer.apple.com/support/compare-memberships
So the poor hobbyist argument is really a moot point if the point is writing apps for yourself and to learn.
https://www.bloomberg.com/news/articles/2022-12-13/will-appl...
"Software development should either be money-losing (developer pays Apple and releases a free app), or it should be a business (developer pays Apple and attempts to make a profit)." There is no room for developers who want to release pure hobby apps with no expectation of commerce.
I don't release any of the iOS apps I write. First of all, I would never charge for them, and therefore I cannot justify paying $X/year for the ability to release them. So I do them for my own pleasure and education and that's it.
99% of this in the real world is spam. Not because it’s malicious. But the app is built for the developer, not the user. That’s not Apple’s MO.
iOS isn't the only Apple operating system either.
There is no "anti-spam" argument that can hold water.
Whatever happened to the EU Digital Markets act? That was supposed to force apple's hand.
This industry has forgotten its roots.
The issue is paying $99 to even be allowed to think about making an app - plus the arbitrary requirement it must be built using a Mac.
Not all apps are commercial, and not all apps generate revenue, and not all apps are even on the App Store!
It's just an absurd requirement. Stockholm Syndrome, anyone?
This is also false:
https://support.google.com/googleplay/android-developer/answ...
https://support.google.com/googleplay/android-developer/answ...
I say "also" because you were also wrong about the Apple Developer Program: https://news.ycombinator.com/item?id=36235313
How is it nit picky when you were using the nonexistent $25 listing fee as part of an argument? "$25 per listed app - removing the "anti-spam" argument some are making."
And in the case of Android you might not get the app in the search results because Google decided your phone is not compatible, in which case the Play Store will pretend the app doesn't exist. To this day I don't understand this stupid design, it confuses the hell out of users who don't know this obscure detail, sometimes even misleads them by installing another app that showed up instead of the correct one.
You pay for the benefits of being listed in a curated app store - such as Play Store, Microsoft Store, Steam store, etc. The benefits include discovery, audience, services (billing, distribution), etc.
But you don't pay anything for the privilege of making an app. That's just absurd.