Andy’s thoughts were infinitely deeper than anything else I’ve read about the device+interface so far. In particular, I liked his observations that so far it’s mostly a 2D plane, with exceptions like the Breathe app and a few demos, which might just be good for demos.
Seeing the heart in 3D reminded a lot of what we saw 10 years ago around what book publishers were trying to do with the iPad. Cool demos but limited real world use.
Here was one particularly thoughtful section:
“unlike the physical version, a virtual infospace could contend with much more material than could actually fit in my field of view, because the computational medium affords dynamic filtering, searching, and navigation interactions (see Softspace for one attempt). And you could swap between persistent room-scale infospaces for different projects. I suspect that visionOS’s windowing system is not at all up to this task.“