> To be fair, Carmack had been pushing for an all-out device but got sidelined by Zuck's push towards cheap and scale.
You have that completely backwards.
> "I've always been clear that I'm all about the cost-effective mass-market headsets being the most important thing for us and for the adoption of VR," Carmack said. "And Quest Pro is definitely not that..."
https://arstechnica.com/gaming/2022/10/carmack-wants-a-250-v...