They have eye focus tracking for sure in this, so maybe they can render in adaptive resolution mode je only highest rest in center of vision? Who knows?
It is remotely related but different from "classical" foveated rendering (which is just a way to get better framerates), as it's an actual optical system. With DMDs you also need foveated rendering (and fancy transformations, as displays are no longer projected uniformly over time), but foveated rendering alone is not sufficient.
It's really cool technology anyway, and according to PSVR2 reviews, it seems to work well.