Fantasy, as in whimsy, as in unqualified wonder.
Too many games, shows, and movies these days feel compelled to explain why things are the way they are.
Fantasy, as in whimsy, as in unqualified wonder.
Too many games, shows, and movies these days feel compelled to explain why things are the way they are.
Somehow every story from comics books to video games fall into the lore trap and comes out looking like a kitchen sink of tropes.
Also at this point we have a 'language' of how to play most of these types of games. During that period they were trying to figure out what that 'language' was. So playability can be very challenging at times. That can include visual cues, graphical expectations, sound, and controls.
Mario, Zelda, there's a new Monkey Island, Sam and Max had a series of games, Lucky's Tale, etc.
Maybe they're not the most popular games, but there's no lack of those.