Kill in the sense that from WinDev point of view, the less .NET ships on Windows the better.
In case you aren't aware, WinRT basically marks the turning point started with Longhorn ideas being rewriten into COM.
With WinRT, they basically went back to the drawing board of Ext-VOS, a COM based runtime for all Microsoft languages, hence why .NET on WinRT/UWP isn't quite the same as classical .NET and is AOT compiled, with classes being mapped into WinRT types (which is basically COM, with IInspectable in addition to IUnknown and .NET metadata instead of COM type libraries).
Mostly driven by Steven Sinofsky and his point of view on managed code.
This didn't turned out as expected, but still the idea going forward is to make WinRT additions to classical COM usable in Win32 outside UWP application identity model.
"Turning to the past to power Windows’ future: An in-depth look at WinRT"
https://arstechnica.com/features/2012/10/windows-8-and-winrt...
Naturally since DevDiv also has something to say, .NET isn't going anywhere.
And since nowadays "Azure OS" matters more than Windows, WinDev point of view is mostly relevant for Windows Server and Hyper-V workloads.