They're a game distributor, Nintendo is a massive game publisher. Distributing dolphin would piss Nintendo off.
As much as I'd like it as a user, it makes sense for Valve as a company.
They're a game distributor, Nintendo is a massive game publisher. Distributing dolphin would piss Nintendo off.
As much as I'd like it as a user, it makes sense for Valve as a company.
The cost to build/maintain a competent platform is also not cheap even for the big boys like EA.
Otherwise everybody could just use Steam as advertising platform.
Of course I have no idea how contracts for big companies work
They changed their strat abt a decade ago.
If Nintendo ever exit the console market then we can have that conversation about Nintendo IP on Stream. But if that happens, and it is a massive IF, that’s not going to happen for a long time.
[0] - There were other Sega games published in 1995, but the examples I mention are titles specifically developed in house by Sega rather than titles by a 3rd party that they published.
[1] - Politely ignoring that whole NV1 debacle here, since it was in the end a very niche card.
I don't see there being a 0% chance (though admittedly a low one) that they bundle some of their back catalogue with an emulator and release the titles on PC (like Sega on Android/iOS).
If they think the value of those sales would exceed the value added to the switch of eg Mario kart 64 being exclusive, then it'd make sense.
(Again, from the perspective of Nintendo. It'd obviously be great if they released these things on different platforms from a user perspective)
Sony has shown that people are willing to pay $50-60 for games that are a few years old but newly released on PC. See God of War, Horizon, Spider-Man, and I think there were a few more too.
https://play.google.com/store/apps/details?id=org.dolphinemu...
Maybe neither side here wants an answer, but having an answer would seem to make things better.
Seems like a failure to secure your software is not something you could reasonably pursue in court.
[0] - https://en.wikipedia.org/wiki/AACS_encryption_key_controvers...
> In this case, none of this process was followed. To the best of my understanding, this is what happened:
> 1. Valve legal contacted Nintendo of America to ask "hey, what do you think about Dolphin?"
> 2. Nintendo replied to Valve "we think it's bad and also that it violates the DMCA anti-circumvention provisions" (note: nothing about violating copyright itself). Also "please take it down".
> 3. Valve legal takes it down and forwards NoA's reply to the Dolphin Foundation contact address.
edit: I think their note isn't exactly accurate either. As far as I know, the anti-circumvention provisions are a part of DMCA and copyright as a whole. Though, this does not sound like it was a proactive decision by Nintendo, so I am doubtful they have plans to sue the organization behind Dolphin's emulator.
edit 2: Though, the response back to Valve, however it may have occurred, was the following
> Because the Dolphin emulator violates Nintendo’s intellectual property rights, including but not limited to its rights under the Digital Millennium Copyright Act (DMCA)’s Anti-Circumvention and AntiTrafficking provisions, 17 U.S.C. § 1201, we provide this notice to you of your obligation to remove the offering of the Dolphin emulator from the Steam store
I saw a few weeks ago some coverage of the first E3 where Nintendo's entire presentation was about the dangers of the internet and software piracy and it was really enlightening and hilarious.
Here's a video with some commentary: https://youtu.be/uMuJWADkMYY?t=1787
You don't agree. Great. But, sadly, the correct forum for that is Congress, not Steam.
Nobody raised an eyebrow with RetroArch, which for me is the proper use for emulation. Software preservation and keeping alive out-of-market systems.