The problem is that all Windows or Linux music apps tend to presume a large monitor and a mouse and keyboard. I've not found anything terribly usable.
You could try plugging in a monitor via HDMI. If you don't have a dock (the JSAUX one is cheap and gets great reviews, but I personally have the official one) you can get a pretty cheap USBC to HDMI cable nearly anywhere. I found some in stock at a random walmart on a road trip. Was able to plug the deck into our van's built-in entertainment system (it still blows my mind that there are now vehicles with TV screens built in).
If you do end up doing it, I'd love to see a video/blog post/whatever about it
Yes. It's amd64, so you probably don't even need to compile it, either.
Just curious if anyone knows. Suppose a band of the future is just a few players who show up with iPads (guitar, bass, key/synth, drums) and, where relevant, a control surface (midi controller, edrums, etc). Does Logic have a "federated" mode? Can each iPad synchronize to a shared click track or other backing tracks for lights, etc or does the "brain" of a performance still need to be centralized?
Edit: I'm wondering if that "federated" functionality could be used to reduce the amount of gear required for a band using IEMs. That would be a _killer_ use case.
I'm super excited about this though and really looking forward to a major step forward at least in the guitar world.
While simple and meant more of a collaborative feature, this is a tremendously helpful feature that allows people to jump right in to a music-making session and ensure that their rig is going to be synced up with others in a musical meaningful way.
I am trying to envision how syncing DAW's through the network could possibly avoid what easily amounts to more than 20ms of delay back and forth between devices.
Is this just not an issue for digital music production? It's a massive issue for live music and in-ear-monitors on stage.
It measures and accounts for latency between devices.
> NTP can usually maintain time to within tens of milliseconds over the public Internet, and can achieve better than one millisecond accuracy in local area networks under ideal conditions
https://en.wikipedia.org/wiki/Network_Time_Protocol#Clock_sy...
The algorithm is more sensitive to variance than latency, but over a LAN variance is usually pretty okay. Wifi can be a lot worse, though, especially if there are a lot of clients.
Thank you kindly!
A fun fact is that that's why a symphony needs a conductor: one corner of the symphony to the other is 17-ish meters, which is 50 ms of latency. They have to lock in to a visual queue because at those distances, you can't synchronize on sound. It's also interesting to note that a symphony very literally sounds different on one side than the other, and not just in relative prominence: at march tempo (120 BPM), if you're sitting on one side of the symphony, some instruments may be a 32nd note ahead of the ones on the other side by the time they reach your ears.
Amazing to see affordable connection speeds have risen to the point where this is possible.
Somehow the artists could collaborate remotely using a shared MIDI clock. Admittedly it was techno which is both loopy and predictable, but still a cool achievement nonetheless.
I know people that have also done it with techno, but they consider the lag as part of their unique sound. It's not something you can do with music in a general purpose sense.
Cubase/Cubasis has always been riddled with bugs. It was my DAW for two different stints and I loved a lot about it but had to abandon because it wasn't reliable.
When I look for books on Core Audio there’s approximately one on Amazon and it isn’t very recent.
I don’t really want to live on another layer, like developing in Max or Juce or AudioKit or whatever is out there.
I’d rather code directly against Apple’s APIs. Or I think that’s what I want. Maybe I’m misguided.
Do you have any suggestions?
You don’t need to use the GUI stuff from JUCE so if you have a preferred framework use that instead. We use none of their DSP. We concentrate on developing our own DSP algorithms and making them best in class.
The article contains a Repo that should make it easier to build. Would really appreciate your feedback.
https://www.chrisjmendez.com/2023/03/29/build-vst-or-audio-u...
I had always assumed pro-level DAW users would want lots of knobs and sliders to change as many parameters of the sound as easily and quickly as possible.
I’m a hobbyist music maker and I vastly prefer AUM on my iPad to working in GarageBand (logic is far beyond my needs). I just want more of the desktop plugin ecosystem to trickle down.
Which is a shame because I think the iPhone is a beautiful device for musicians. A fantastic microphone, right in your pocket.
I do believe that using a modern touchscreen interface to creative software unlocks more potential than simply using a keyboard and mouse. Touching interfaces to control sound just seems like it would hold a lot more creative potential energy to me.
The desktop plugin ecosystem will come to iOS now that Logic Pro is on iOS. I'm seeing tons and tons of plugin developers jumping on the AUv3 bandwagon that is now on the road ..
Pro Tools has seen huge success despite being the only major user of RTAS/AAX for example.
The fact that there's no AU on Windows? Less so.