A human in a hallucinogenic state could hallucinate a lot of things that are true. The hallucination can feature real characters and places, and could happen to follow the normal rules of physics, but they are not guaranteed to do so. And since the individual has essentially become detached from reality, they have no way of knowing which is which.
It's not a perfect analogy, but it helps with understanding that the model "writing things that aren't true" is not some statistical quirk or bug that can be solved with a bandaid, but rather is fundamental to the models themselves. In fact, it might be more truthful to say that the models are always making things up, but that often the things they are making up happen to be true and/or useful.
For example, I would not expect the same junior engineer to have such variance, given the same inputs.
The whole thing is a really accurate expansion on the analogy. It even extends further to explain how it tends to forget certain requirements it was just told and tends to hallucinate at times.
Hehe, that's true for humans too.
Whats the initiative for companies to invest into junior developers now ?
It is cheaper…
It will take the world by storm and change the way we do things. But it won't change the work that needs to be done. Just the way we consume it.