The only way to use any of these tools is to learn why. Until you understand what things like "extrude" and "flip normals" mean, you are ultimately fumbling around an alien menu: the best you can do is order everything on it one at a time. You most certainly are not going to, "get this done ASAP."
Blender's UI/UX intentionally avoided this nonsense. Instead, you had to learn the basics. And once you did, it was easy to expand that knowledge; because every tool was well documented and placed into a coherent UX context. The recent UI/UX overhaul only expanded this by adding the "friendly" buttons you are looking for.