Krita: A professional free and open source painting program
krita.org
krita.org
Back in 2019 they mentioned that "Krita has gone from 2 to 4 full-time developers over the last 10 months, and Steam has been instrumental in raising the funds to make that possible" https://old.reddit.com/r/linux/comments/d2ic2e/krita_is_now_...
I wish more project would do the same. I know the stores take a cut but my guess would be that it's easier to make people buy there than make them a direct donation for example.
Worth what I paid for it even though I could get it free.
I spent about an hour trying to compile it on Windows a few months ago, couldn't get it working. Can't remember why, maybe most of that time was installing requirements.
Doesn't really matter because I already had a license, but it would have been interesting to play around with the internals.
You are left with something highly readable that will build correctly. Unlike native code disassemblies which need to guess at data types and stack usage.
Would decompiling something like paint.net and attempting to compile the out source with Mono (for use on Linux) be a viable pursuit?
I am unfamiliar with the nuances of Mono vs Dotnet, particularly in graphical applications
Pinta seems similar, but more Xfce-ish.
I follow their updates semi-regularly so I'm not sure if they made a more recent one that was as detailed. I found a tad depressing to see how much Steam purchases are making compared to donations.
They also had an interesting post about the fact that on the Windows store they cannot mention that you can download it for free as it is against Microsoft TOS: https://krita.org/en/item/krita-in-the-windows-store-an-upda...
They also mention that it's a compromise, it's adding a new income stream but participating in the economy of non-free software.
It's hard to make money with free software, even if your product is industry-level in some aspects.
It is a term that carries lots of connotations, and people are far less likely to do than simply buy a product.
Thank you for your work, by the way. Krita is one of the things that make me the happiest, with Linux itself. It's such a well-designed software, and it's such a pleasure to paint with it.
Why's this depressing? They 'charge' a reasonable price on Steam for those who want to either support the project or get automatic updates or both, and the developers for this open source project get funded without having to actually paywall the product. Seems pretty good all around to me!
I would pay to not have autoupdates, figuratively speaking.
Tried Krita and it works great
Any experience using it's python scripting tools? I've done some scripting with gimp, but the documentation is really really poor and it was a much more frustrating experience than it ought to have been.
Krita is a complete replacement at this point. And, its features caters to drawing/painting to a greater degree than photoshop, by far. The brush engine is phenomenonal and just for this has become my favorite drawing tool.
Two tools into one. Snappy fast even on OSX, and feels very much native visually.
Tip: Veikk manufactures great 8192 pressure sensitivity A4 size tablets for about 40 to 60 bucks. Packed with extra nibs and everything . Krita and this obscure made of tablets plugged onto a commodity laptop is the best value artist station for all sort of digital work.
The entire industry of digital tools has hung itself on these magic words: "industry standard".
All the while, free software like Krita, Linux, and Blender have become viable, if not substantially better, alternatives to their proprietary incumbent counterparts. Practically every need that the industry has can be met using free tools. The hardest part is simply convincing people to use them.
The only way to use any of these tools is to learn why. Until you understand what things like "extrude" and "flip normals" mean, you are ultimately fumbling around an alien menu: the best you can do is order everything on it one at a time. You most certainly are not going to, "get this done ASAP."
Blender's UI/UX intentionally avoided this nonsense. Instead, you had to learn the basics. And once you did, it was easy to expand that knowledge; because every tool was well documented and placed into a coherent UX context. The recent UI/UX overhaul only expanded this by adding the "friendly" buttons you are looking for.
Actually, I had to repeat the experiment 2 days ago - after not using 3DS for decade. It's almost like a new program. But better. It took me 10 minutes to import a model, take it apart, do basic operations and try to optimize it (unsuccessfully). With no help, no internet, in a hurry and half-asleep. It's just logical. Anyway, the "Getting started" button is right there.
Blender is just freaking scary. But I'm giving it a try once a decade. :)
Gimp looks pretty bad in HiDPI and the GTK 3 build is not yet stable.
does it matter?
The good news is that the 3.0 release is expected to finally happen this year, and hopefully they'll adopt a more frequent release strategy thereon.
This actually appears to be false! I downloaded the v8 ARM APK directly [0] and it started up and is working fine.
Enjoy :)
[0] https://download.kde.org/stable/krita/5.1.5/
Thank goodness for side loading.
Edit: @hallarempt, naturally it isn't perfect on a phone screen, but still works. A mobile-native version would be cool but this is still a lot better than any other Phone-oshop tools I've tried! Kind of depressing to be told it's "incompatible" when in reality it's functional with some limitations.
We are trying to add a UX suitable for small-screen devices, but... Google changes Android so often and so weirdly that the guy working on Krita on Android pretty much spends all his time chasing those changes instead of designing a small-screen friendly UI.
[0] https://krita-artists.org/t/in-theory-could-krita-be-ported-...
It has its issues tho. For example the text tool is quite tedious to use (and sometimes just gives plain wrong kernings)
Try starting with a piece of paper taped onto your tablet to reproduce a grabbier, more fricative surface.
Similarly, when working with good old fashioned graphite on paper, try smoother grades of paper, including "rite in the rain" style polymer-sheet paper. This will help you transfer the muscle memory in a stepwise fashion.
HTH
I really wish paint.net was FOSS - it's perfect.
However, I wouldn't call it a competitor to Krita. Krita is very much oriented at artists making digital art whereas Paint.NET is much more picture editing oriented.
I'm jealous of the image editor built into SerenityOS (PixelPaint). It's getting awfully close to everything I want out of an image editor, but I'm not brave enough to try to port a Serenity application to Linux.
I'm not sure how that's better.
More than a decade ago I discussed this with RMS. His position is that these scammers are not a problem, rather they are helping to distribute FOSS software. And in fact, they do provide the source code when requested, I requested and got the code. So, as is usually the case, RMS is technically right even if it is difficult to see. I feel that reputational damage is significant, RMS feels that these scammers are not damaging the reputation of the FOSS software so long as they are not using any of the copyrighted components, such as the name.
This is odd to me because I don't really do much other than need layers, a good text tool, and some effects like blur or similar. I might give it a try again, it's been at least a year since I last looked at it.
https://www.pinta-project.com/howto/installing-pinta
Latest is v2.1. Ubuntu 20.04 apt repo is indeed back at v1.6.
I started using that when it was launched in 2004 and it's come a very long way. Began as a computer science senior design project.
Unfortunately as you mention it's not open source anymore ... too many people recompiling it and selling it as their own.
It's fast, easy, and has more features than I'll ever need. Plugins also for more advanced things like content-aware fills, etc.
It's not directly comparable to Krita but if you need a powerful, free image editor on Windows it's easily my recommendation.
> too many people recompiling it and selling it as their own.
What is wrong with that? So long as the license allows it and those selling it respect copyright?
Also, how well would it work with handling thousands of small picture objects (e.g. placing props on a multi-layer DnD map)?
Tried Krita and it works great
Krita is really nice but it's an artist's tool, not a general image editor. GIMP is a general image editor but… not really nice.
I've debated setting up an offline "creative corner" machine with a comfy older OS and Photoshop, something like Snow Leopard and Photoshop CS1/CS2, precisely because the core of what makes PS useful for me hasn't changed in ages. For my use case the new features added in versions since simply aren't worth the bloat and slowness that's come with them.
Then I discovered PhotoPea web app online and it’s even better! And available anywhere for free! Have you tried it? Just like Photoshop 5 haha
It's great for annotating with symbols and circling stuff, and the "New from clipboard" function is awesome, but the text editor holds it back entirely. It's painful to do ANYTHING with text and they choose not to triage it.
There's a minimum text size, too, so it auto-goes back to that high text size unless you type a number in.
It's not ready for mainstream, I've sent this feedback as many others have.
It does a lot of things beyond that, and some people use it as general purpose tool but given that this is not part of the core purpose, it is not surprising that the mileage varies when it comes to text editing or color correction etc. (Still happy if they manage to improve their text tool!)
Photoshop, GIMP, Paint.NET, and even MS paint let you write text directly on the canvas with an insertion point. The Text tool in Krita is a whole level of abstraction away from being able to see what you want.
The main purpose of Krita's text tool is comic book speech bubbles, though, not annotating screen shots.
Annotation: pick a font/size/color and pick a place to start typing, or drag out a larger, rectangular text box and start typing.
Comics: also those text boxes might need to be ovals/rectangles/some absolutely crazy shape that fits the needs of the page, it's nice to automatically draw a balloon for them too, manage font/size/color across multiple text boxes on multiple pages, and then there's sound effects that start out as a cool font and get pushed around...
I may be biased by working in Illustrator, which has a very mature set of text tools. I hear that Clip/Manga Studio's text tools were barely functional for an embarassing number of years and there sure are a lot of comics people I know who love it despite that.
Is Krita ready for HDR painting? - https://news.ycombinator.com/item?id=35736913 - April 2023 (6 comments)
Krita 5.1 Release Notes - https://news.ycombinator.com/item?id=32517739 - Aug 2022 (5 comments)
Krita 5.0 - https://news.ycombinator.com/item?id=29660463 - Dec 2021 (89 comments)
First Beta for Krita 5.0 released - https://news.ycombinator.com/item?id=28226681 - Aug 2021 (58 comments)
Krita 4.4.2 Released - https://news.ycombinator.com/item?id=25898325 - Jan 2021 (22 comments)
Krita 4.4.0 - https://news.ycombinator.com/item?id=24775216 - Oct 2020 (138 comments)
Krita, OpenGL and Qt - https://news.ycombinator.com/item?id=23878728 - July 2020 (205 comments)
Krita 4.3.0 - https://news.ycombinator.com/item?id=23638144 - June 2020 (83 comments)
First Krita Beta for Android and ChromeOS in Play Store - https://news.ycombinator.com/item?id=23281634 - May 2020 (127 comments)
Krita Receives Epic MegaGrant - https://news.ycombinator.com/item?id=21831164 - Dec 2019 (17 comments)
Back from the Blender Conference - https://news.ycombinator.com/item?id=21357906 - Oct 2019 (57 comments)
Making crochet animation in Krita and Kdenlive - https://news.ycombinator.com/item?id=19485881 - March 2019 (6 comments)
Krita 4.2.0: First painting application with HDR support on Windows - https://news.ycombinator.com/item?id=19388091 - March 2019 (47 comments)
Krita in 2018 and 2019 - https://news.ycombinator.com/item?id=18768747 - Dec 2018 (46 comments)
Krita 4.1.3 Released - https://news.ycombinator.com/item?id=18083149 - Sept 2018 (37 comments)
Krita in the Windows Store: an update - https://news.ycombinator.com/item?id=17651281 - July 2018 (60 comments)
Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists - https://news.ycombinator.com/item?id=16647445 - March 2018 (191 comments)
Krita Foundation: Update - https://news.ycombinator.com/item?id=14910829 - Aug 2017 (65 comments)
Krita Foundation in Trouble - https://news.ycombinator.com/item?id=14899155 - Aug 2017 (226 comments)
An Interview with Krita Maintainer Boudewijn Rempt - https://news.ycombinator.com/item?id=13586945 - Feb 2017 (14 comments)
Whew, what a year - https://news.ycombinator.com/item?id=13290718 - Dec 2016 (23 comments)
Open Source Motion Comic Done Entirely with Blender, Krita and GNU/Linux - https://news.ycombinator.com/item?id=12381924 - Aug 2016 (18 comments)
Krita brushes for game artists - https://news.ycombinator.com/item?id=12281408 - Aug 2016 (5 comments)
Krita 3.0: The Animation Release - https://news.ycombinator.com/item?id=11810802 - May 2016 (43 comments)
First Krita 3.0 pre-alpha - https://news.ycombinator.com/item?id=10920092 - Jan 2016 (1 comment)
Krita – free digital painting app crowd-funding goes live on kickstarter - https://news.ycombinator.com/item?id=9484828 - May 2015 (2 comments)
The complete story of Paris-8 university going for Krita, Blender, Natron - https://news.ycombinator.com/item?id=9250461 - March 2015 (1 comment)
‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 - https://news.ycombinator.com/item?id=8897835 - Jan 2015 (197 comments)
Krita (open source painting software) is on Kickstarter - https://news.ycombinator.com/item?id=7964241 - June 2014 (4 comments)
FOSS Photoshop killer Krita may release on Steam [video] - https://news.ycombinator.com/item?id=7199040 - Feb 2014 (97 comments)
Ten years of working on Krita - https://news.ycombinator.com/item?id=6482242 - Oct 2013 (11 comments)
Krita has much more to offer than just being free. It's a powerful and versatile painting program, developed by a dedicated team of professionals and volunteers who have worked tirelessly to make it an excellent tool for digital artists. The software offers a wide range of features, including an intuitive user interface, advanced brush engines, and robust layering capabilities. These strengths are what truly set Krita apart and should be the primary focus when promoting it.
By emphasizing the "FREE" aspect in all caps, the headline may inadvertently detract from these strengths and create the perception that Krita's most significant selling point is its price tag, rather than its outstanding functionality and features. I would suggest presenting Krita as a "professional open-source painting program" without the all-caps emphasis on "FREE," so that the conversation around it can focus more on its capabilities and the value it brings to the creative community.
Again, I wholeheartedly support Krita and am grateful for the fantastic work that has been put into it. I hope this critique is received in the caring and thoughtful spirit in which it was intended, as my goal is to ensure that Krita receives the recognition and appreciation it truly deserves.
I don't get it, could you explain?
and a piano that's been unmaintained for enough decades isn't an instrument any more, and never will be. and disposing of them is expensive.
they have negative value, despite not costing any money.
I see people trying to sell old Yamaha organs and they lower the price until it becomes "free just take it out of here so I don't have to pay someone to do it."
Free as in piano, thought it was some kind of… I dunno, almost a pun or something. In some places, people will play piano in public, performing for passers by, or just for their own entertainment.
“Free as in beer” has the implication of being probably a bait and switch or having some strings attached. “Free as in speech” has an implication of having some significant political statement; I mean, “free speech” covers trivial speech too of course, but it isn’t how we usually use the expression.
The idea of software more like a funny song that’s been released into the universe is a bit charming. I like my misinterpretation better than the real thing, I think.
See also the "everything must be paid for twice" article (submitted a while back on HN).
Also not the easiest thing to move to where you want to use it, as opposed to wherever it happened to be when it was gifted to you.
You are talking about the quality of the software, and I don't think that is correlated to either the versions of free described above. I have paid for software that has been buginfested and that has been completely unfit for its purpose.
Is any of what you said related to free/libre software?
It might be time to lead with Libre? This rather unfortunate ambiguity causes SO many problems.
The brushes are fantastic allow quickly painting grass and leaves.
There's lots of people in the world who can barely afford their computers, let alone the software to run on it.
Personally I launched my career from a self-education that made heavy use of pirated and open-source software. I would never have been able to buy software without that start.
I personally mention "Open access enterprise ready data" but it doesn't have the same "oomph" as saying it is free. The product is shared under CC-BY-SA and we geniunely treat it as an enterprise level product with no compromise. But yeah the keyword "free" does dilute the percieved quality of the product.
Although, I don’t see “FREE” all that often (other than this case). I see “Free” more often, which I take as making the free as in liberated, not free as in zero cost distinction.
How does Krita compare to GIMP?
They're quite different. Krita is more about digital painting and GIMP is more about photo processing. If you're familiar with CSP and Photoshop, Krita is more like CSP and GIMP is more like Photoshop.
Specifically, Krita has a much more sophisticated brush engine.
You’re welcome to fork it and try to sell it if you think that’s such a great idea.
Anyway are you going to blame the user? I will. It sucks people pay for a $3 coffee or a cigs or chips not software they use for even 10s. Maybe figure out a way to make software physiologically addictive like coffee tobacco and junk food, and you can bypass the two decades of cultural programming of 4b people to value intangibles at 0.
Emphasis mine. Are you implying the OP shouldn't raise these ideas? Have you ever had a complaint about a user interface in your car? You are, after all, free to build your own and design it how you like. They saw something they thought could be improved, provided a rational explanation of why they think a change should at least be considered, and did so in a manner that's very respectful of both the software and the people who developed it. So this comment feels more than a little...reductive to me. Moreover, I don't read their commentary as suggesting the software shouldn't be free, merely that its price tag shouldn't be the loudest and most prominent selling point. It's a well-known psychological phenomenon that people want things they think are valuable, so putting a $5 sign on the furniture you're trying to give away makes it more likely to go.
This is table stakes for a paint program. Right now all versions of Manga Studio/Clip Studio are $25. Possibly more for the super deluxe version, I'm not sure if it's just currently also $25 or permanently $25. Procreate is $12. ArtRage is $5-80. All of these tools have an "intuitive user interface, advanced brush engines, and robust layering capabilities". All are developed by dedicated teams of pros who have been working to make them excellent tools for digital artists for many years.
Krita is available for free; Krita is partially built by volunteers. These are the only parts of the paragraph I quoted that do not apply to the other tools I cited. There's lots more tools in this space, too; I just listed a few things I see a lot of my pro artist friends using.
Maintainers used loosely as people who participate in the community, filing bug reports and providing forum support.
If you look at something like FreeCAD, equally powerful but not nearly as user friendly, you need to want to use FreeCAD specifically.
With Krita, you just need to want to paint. Its incredibly user friendly for someone with zero experience.
It's easy to see why based on everything's that happened in the news. I'm sure a lot of people share my sentiment.
Compare to "gimp -image -org" where the top result is not only an insult, but an ableist one that would instantly land you a trip to HR.
git: A silly, incompetent, stupid or annoying person (usually a man).
gimp: A person who is lame due to a crippling of the legs or feet.
- Wikipedia https://en.wikipedia.org/wiki/GIMP#History
Again, I'm pretty sure the reason I always get downvoted to hell on this one is because people think I'm being "the thought police" or something. And I suppose it's kind of like that but not really?
Yes, personally, I do argue slightly against the name, but honestly, I lose no sleep on it on a personal level.
What bothers me the most is that GIMP feels like a huge missed opportunity. As in -- let's say for sake of argument that the creators are strongly attached to the name, I don't know, even if it was named after Richard S. Gimp and you wanted to honor him, so you have a theoretically "bulletproof" reason.
On balance, it still AINT WORTH IT. You guys had a SERIOUS shot of eating Adobe's lunch and strongly spreading a much better way to do picture editing, but you screwed it up by staying inside your own bubble. The name was just NOT WORTH KEEPING.
But as someone who works in IT between tech folk and regular folk, I immediately percieve that a great number of liminal regular folk are going to 100% nope out of a terrible name like this. Might as well call it Poopy Edit or something like that.
My, small but non zero, experience says the reason these speakers of other language declined to use it was because it lacked features and sometimes because "piracy is also free". They pointed the brush system was basic, PS already had effects they used a lot. No adjustment layers, styles or layer groups to be more efficient. Slow processing because it operated in full data always, while PS solved preview first and the rest in background. And many other things. The Mac ones found no issues with the windowing system (no MDI mode then, with everything wrapped by big window), because it matched more what they were used to, but Windows users found it bad because their OS is not designed for it. None cared about what Gimp or Wilber words are, it was "a poor PS clone with a croissant dog mascot".
GIMP is professional quality software, and no one will believe it because of the name.
I'm thinking about "people in the middle who might pick this up." It's not that it's offensive and hurtful and protecting feelings and whatnot and that's the primary problem.
It's that "possibly offensive" here equates to "incredibly unprofessional."
GIMP is professional quality software and a LOT OF PEOPLE WONT BELIEVE THAT owing to the name. A decent analogy is if it were called Poopy Edit or something like that.