> In the browser I can already mix Rust and TypeScript, there's copious example code for that.
I’d love to see a production architecture and file structure for this setup if anyone has a pointer to a GH repo or something similar
I’d love to see a production architecture and file structure for this setup if anyone has a pointer to a GH repo or something similar
https://github.com/floooh/sokol/blob/4535a3b4be59eb912e77e04...
Web based graphics editor where the engine is written in rust. I think it uses tauri