Broad strokes are broad strokes. I can procedurally generate levels all day long in a video game, but for me, they're never going to be as compelling or interesting as a lower-resolution and low quality textured game from the '90s or '00s where every single tree and rock is placed with intent.
I already think modern cartoons are fairly sterile and soulless versus their hand drawn or hybrid counterparts. It isn't even elitism, they just don't hold my attention or interest me artistically, stylistically, or in terms of content.
If you choose to express yourself in broad strokes, that's fine, whatever floats your boat. I'll continue to chase things that have intent and artistry behind every aspect of them. Generic and formulaic is generic and formulaic all day long. It's also why I don't like most modern anime, it's sterile visually and isn't why I enjoyed the medium.