> Using a "clean account with a character with a little history," Flan_Hill and an unnamed partner applied for membership in the EHEXP corporation. After the account was accepted, Flan_Hill transferred enough of his shares in the corporation to the infiltrator to enable a call for a vote for a new CEO. The conspirators both voted yes, while nobody else in the corporation voted at all.
> This was vital, because after 72 hours the two "yes" votes carried the day. The infiltrating agent was very suddenly made CEO, which was in turn used to make Flan_Hill an Event Horizon Expeditionaries director, at which point they removed all the other corporate directors and set to emptying the coffers.
Which reminded me of this paper I read about Russia in the 1990s:
> In a similar scheme, raiders call a shareholders' meeting but fail to provide other shareholders adequate and timely notice, either by mailing notices to the wrong address, sending the notices only a short time before the meeting, or holding the meeting in a remote, inaccessible location. At the meeting, they exploit the artificially created majority to vote in a new board of directors.
[Criminal Corporate Raiding in Russia, Thomas Firestone](https://scholar.smu.edu/cgi/viewcontent.cgi?article=1222&con...)
It's unclear why none of the other shareholders voted though. Did they quit the game or something?