> BRL-CAD has an interactive geometry editor called MGED. It's often the starting point for beginners and allows creation and manipulation of models using commands. When mged is run, it creates 2 windows: a text console for commands and an interactive graphics window. Currently, if you close the graphics window, it quits the application.
You implement your design using BRL-CAD's DSL. It worked very well for a quite simple 3D model I implemented. Many (like me) prefer "coding" their designs instead of using an interactive, mouse-driven GUI.
The issue comes when you want to take something simple and make it more... nuanced. Adding the chamfers, removing cruft from the design... it feels orders of magnitude harder than just using something purely visual.
Most "design" people don't, unfortunately. For better adoption it will need a modern CAD GUI.
https://github.com/opencax/GSoC/issues/27
but didn't get any traction when discussing it here:
https://news.ycombinator.com/item?id=32060838
though there was more in two previous mentionings:
https://news.ycombinator.com/item?id=21148247 https://news.ycombinator.com/item?id=32449336
It's a program I've considered working with, but the lack of integrated CAM is something of a problem for my purposes.
Do you mean:
https://github.com/mbuesch/cnc/blob/master/tools/brlcad2gcod...
I gotta say, the screenshots showing what looks like Motif (or Lesstif) widgets makes it more appealing to me, not less.
I can actually tell apart the different widgets on screen, and determine what is a button and what is not.