Valve even showed off Nintendo emulators in press material “accidentally”. Basically every Steam Deck owner I know uses it as an emulation powerhouse.
Anything playable on MacOS also works on windows. Most mid budget indie games on Windows also have switch ports. Bigger budget ones have PS5 versions. We’re at a point where you just buy what suits your budget and if there’s one exclusive that you want.
It’s not like the Genesis vs the SNES where the libraries were almost entirely different and games were designed with that hardware’s unique strengths in mind.
Linux’s main path to gaming success is being a cheaper, less annoying version of Windows.
Keep pushing that success market share beyond 2%, to the next 20 years and 4%.
Obviously Nintendo and mobile phones have that sorted.
To me, SD's incredibly wide compatibility has a ton of appeal to my kids. Java Minecraft with mods in a portable Switch form factor? Hell yes!
Alas the pickings are just pretty slim on PC. Overcooked, Railed, Plates Up... some others. It saddens me significantly how PC gaming has gotten more and more and more 1 player 1 computer.
I also would love to see more Remote Play Together games, where other players don't need the game to play. I'm not sure if this is just one shared screen (fine) or if potentially the game can stream different things to different players (effing radical). But adoption seems quite low.
I essentially buy as many of those as possible to find the fun ones.
Tested with my daughter.
It just isn't made for children, which makes me sad, but it is what it is
Still, I see your point.
To be fair, I don't understand how people accept the Switch controllers breaking so easily. It's really really bad. A terrible product, they always drift
It’s better in many ways which many people care about, but it’s not strictly better.
The cheapest Steam Deck costs £349, which is almost double the Lite's RRP. Price matters a lot, especially when these things are often bought for kids.