Valve shows a drop in Linux gamers for march, but the numbers are questionable
phoronix.com
phoronix.com
This specific issue, "the dramatic change of Chinese user" also has happened multiple times in recent years.
I just had a glance at this newest report, https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
In the very first item, it shows "Windows 11 64 bit 22.41% (change: -9.65%)"
This obviously doesn't make any sense. It either suffers from small sample size, or a skewed one.
My guess is Valve probably failed to deliver the surveys to players in an uniform, representative fashion.
Either way, don't take it seriously.
A constant market share as the pie grows is great - it means your attractiveness as a platform is keeping up with overall growth. If someone needs a 2% growth to edge out competition, targeting Linux could be valuable. A shrinking market share means I should invest elsewhere. Linux has remained niche because you need to get about 5-10% to warrant commercial interests because there’s a non 0 cost porting to Linux and providing some level of support. Also your potential customers have to spend money which is less clear from these numbers who the Linux community fares vs others. For example iOS customers tend to be more valuable than android because they are typically higher income, there’s a lot of them in terms of market share and absolute numbers and spend more money on the App Store / in app than the typical android user.
Valve even showed off Nintendo emulators in press material “accidentally”. Basically every Steam Deck owner I know uses it as an emulation powerhouse.
Anything playable on MacOS also works on windows. Most mid budget indie games on Windows also have switch ports. Bigger budget ones have PS5 versions. We’re at a point where you just buy what suits your budget and if there’s one exclusive that you want.
It’s not like the Genesis vs the SNES where the libraries were almost entirely different and games were designed with that hardware’s unique strengths in mind.
Linux’s main path to gaming success is being a cheaper, less annoying version of Windows.
Keep pushing that success market share beyond 2%, to the next 20 years and 4%.
Obviously Nintendo and mobile phones have that sorted.
To me, SD's incredibly wide compatibility has a ton of appeal to my kids. Java Minecraft with mods in a portable Switch form factor? Hell yes!
Alas the pickings are just pretty slim on PC. Overcooked, Railed, Plates Up... some others. It saddens me significantly how PC gaming has gotten more and more and more 1 player 1 computer.
I also would love to see more Remote Play Together games, where other players don't need the game to play. I'm not sure if this is just one shared screen (fine) or if potentially the game can stream different things to different players (effing radical). But adoption seems quite low.
I essentially buy as many of those as possible to find the fun ones.
Tested with my daughter.
It just isn't made for children, which makes me sad, but it is what it is
Still, I see your point.
To be fair, I don't understand how people accept the Switch controllers breaking so easily. It's really really bad. A terrible product, they always drift
It’s better in many ways which many people care about, but it’s not strictly better.
The cheapest Steam Deck costs £349, which is almost double the Lite's RRP. Price matters a lot, especially when these things are often bought for kids.
Over the weekend I tried a game that had a native Linux build. Loads of bugs.
Switched to the windows one running under proton, no bugs.
I don't have a Steam Deck though. I don't know how much that drove the player numbers. I'll bet Linux gaming gets a bump when CS2 comes out.
It was much rougher in the early days, as there were massive fundamental changes - adopting systemd, /lib becoming symlinks, etc.
But now I wouldn't use anything else. I have my configurations synced with a Gitlab repo via chezmoi, and have a bootable customised USB stick built with ALMA - so I can easily set up the same system on different machines. In that time I've used different set-ups - dwm on an 11" netbook (could only have one app per workspace and they had to be full-screen), xmonad and awesome-wm for a bit, and now i3.
One issue to note on the Steam Deck though is that it's immutable by default. So atm to install the xone drivers for example, you have to enable system mutability and reinstall them after every system update.
But it's so nice having something that is up-to-date - e.g. for kernel hardware support, bug fixes, etc. but also won't change much unless you want it to. I even use it on my work computer now since my company allows it, and it's so much better than losing hours to intrusive updates on Mac (or Windows).
Following the Arch guides to get a fully working system was easy enough for a complete Linux noob like me. But you still need some basic knowledge about computing, for things like networking, file systems, drive partitioning and such. If you learned this knowledge from other operating systems then Arch Linux is fairly easy to setup by just following their guide.
It has great Wiki to start using it, and it is very stable considering it is a rolling release distro.
Back in the day Ubuntu upgrades were extremely painful for me because I had to use a few custom repositories to get up to date versions of common software and they broke upgrades. On Arch it is not really an issue because everything is up to date. And even if something breaks once in a few years, if you set it up yourself (not using Manjaro) you will most likely have a better understanding of Linux and you will be able to fix those issues. And if you check Arch news before updating, you will never run into those problems in the first place. :)
Also you don’t technically have to know what you are doing. Their guide is very helpful at guiding you, but it’s all commands you have to type out on the command line until you get to a more GUI environment.
It's complicated, but the Arch Linux docs are fantastic.
Didn't try gaming on it, though - I have a Steam Deck for that ;) Though I can plug in a keyboard, mouse and monitor and switch to desktop mode on the deck if I need to work, so maybe I'll just use that as my laptop now
That being said I believe the Steam Deck OS is an arch derivative. I will allow this one to be the exception to the rule.
That's even less true these days, now that there's an official installer, and variants like Manjaro exist.
This seems more like a case of numbers that don't fit the narrative that the author wants to push rather than numbers that are not believable.
That would be a lot of new people if at all accurate.
So, if the rest of the world is off playing new games and China isn’t…
There is nothing happened in recent months that would make such large change on China's end.
The realistic number of Chinese steam user is always around 50% in recent years. If the previous survey has it only 20+%, it's simply wrong.
Choose one.